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In computer science, "audio" refers to the representation and processing of sound. It encompasses the digital encoding, storage, transmission, and playback of sound signals. Audio signals can be analog or digital, with digital audio being the most common format in modern technology.Audio data is typically represented in various file formats such as MP3, WAV, AAC, and FLAC, each having distinct characteristics and use cases. The manipulation of audio can involve processes such as recording, editing, mixing, and applying effects. Various audio technologies, software, and programming libraries exist to facilitate audio production and playback in applications, games, and multimedia environments.Additionally, "audio" may refer to the hardware used to capture or output sound, such as microphones, speakers, and sound cards. In development, audio APIs like Web Audio API or libraries such as OpenAL and FMOD allow programmers to create complex audio experiences in applications. Overall, audio is a critical component of multimedia systems that enhances user experience through sound.